LIBRARY (part of the MDO Plants product)

The Library plugin from the MDO Plants product offers an easy way to organize models.
A library is a collection of Autodesk 3ds Max files from a specific folder on a system (local or network drive). When opening a library, it places all files from a folder on a floating window with thumbnails to organize and visualize them. These thumbnails and renders are created automatically and are used throughout the software to easily identify objects. Clicking a thumbnail gives advanced options to merge and place objects in a scene with ease.

The Library plugin contains a basic set of 20 different WacoPlants species and is compatible with any other third party 3D models content.
No other 3D models content is bundled with the Library plugin for now.
More WacoPlants library sets are available for sale later on.


KEY FEATURES:

  • Organize libraries (floating windows)
  • Organize models in libraries (keywords and descriptions)
  • Detailed previews of models (perspective or orthogonal views)
  • Group libraries to open with a single click
  • Advanced merging options like transformations, stick to surface, modular object building and painting
  • Merge objects into a scene with a single click
  • Search libraries
  • Automatically generate different renders to visualise objects with ease
  • Presets to store and apply frequently used settings

 

PRESENTATION MOVIE: (more tutorials are included with a license)

 

Library screenshots:



Library object screenshots:









 

Library UI information:

Library Navigation
Click to easily navigate throughout the Library rollout floater.

Settings
Add Library
Add Model To Library
Group Library
Library (right click for Library Presets)
Search Library
Prepare Library (right click for Prepare Library Presets)
Help
Close (click to close all rollouts and right click to open all rollouts)

 

Module
Adjust different settings for the Library plugin.

Save Settings
Saves the plugin settings manually.
Save Settings Automatically
Saves the plugins settings automatically.
Save Layout
Saves the plugins layout (position on your desktop).
Save Layout Library
Saves the library layout of each library floating window (position on your desktop).
Save Parameters
Saves the plugins parameters (different UI control settings).
Display UI at Mouse Point
Displays the user interface at your mouse point instead of its fixed position on screen.
Dynamic UI
Loads the user interface dynamically.
Show License Rollout
Shows the license information.
Show About Rollout
Shows the about box.

 

Object Floater
Organize all your models on floating windows.
Merge them easily into your scene (or in a WacoSystems object) by clicking them or right click to preview.

 

Object Window
Models can be previewed automatically to get images of your library items, from perspective to orthogonal views.
Each item can have a description and different keywords to easily search through your libraries.

Merge
Merges a model into your scene.
More
Opens the window to show more previews. Click until the cycle closes the window again or right click to close.
Close ()
Closes the preview window.
Description
Description of your model.
Keywords
Keywords of your model.

 

Add Library
Add different libraries to your library list.
Select a folder from your system (local or network drive) and name for your library to add.

Help ()
Shows help information for the Add Library rollout.
Path
Folder on your system where 3ds Max files are stored for a library.
Name
Name for a library.
Get Library from Folder
Opens a dialog to navigate to a folder on your system where 3ds Max files are stored for a library.
Add to Library
Adds a library to your library list.

 

Add Model To Library
Add models from your scene to a library.

Help ()
Shows help information for the Add Model To Library rollout.
Select a Library
Select a library to add your model to.
Select Library Dialog (little button)
Opens a larger dialog to select a library from.
Name
A name for your model.
Group Models
Groups your objects before sending it to a library.
Center Pivot
Centers the pivot from your objects.
Pivot at Floor
Places the pivot from your models at floor level.

 

Group Library
Group different libraries to easily open floating windows of all libraries which are part of that group.

Help ()
Shows help information for the Group Library rollout.
Name
Name for your group of libraries.
Group Libraries
Groups all currently selected libraries (selected on the Library rollout) to the groups list.
Select a Group of Libraries
Opens all library rollouts that are part of the selected group.
Select Group Libraries Dialog (little button)
Opens a larger dialog to select a group of libraries from.
Remove
Removes the selected group of libraries.
Up
Moves the selected group of libraries up in the list.
Down
Moves the selected group of libraries down in the list.
Close Open Libraries
Closes all currently open libraries prior to open a group of libraries.

 

Library Presets
Store different settings you frequently use and apply them to the Library rollout settings.

Help ()
Shows help information for the Library Presets rollout.
Preset
Selects a preset from the dropdown list.
Apply
Applies the selected preset settings to the Library rollout settings.
Update Preset
Updates the selected preset with settings from the Library rollout.
Add
Adds a preset to the dropdown list.
Remove Preset
Removes the selected preset from the dropdown list.
Add/Rename Preset
Name of preset to add or to rename the selected one.

 

Library
Select a library to open a floating window with thumbnails which represents all items from that library.
Clicking a thumbnail will merge that object into your scene with advanced options.

Help ()
Shows help information for the Library rollout.
Select a Library
Single click shows the library floater on your desktop.
Double click opens the library info on the Add Library rollout to edit the library info (path and name).
Right click deselects the library.
Select Library Dialog (little button)
Opens a larger dialog to select a library from.
Remove
Removes the selected library from the list.
Up
Moves the selected library up in the list.
Down
Moves the selected library down in the list.
Display # (Library)
Number of library items in a horizontal row. Will also display desktop library floater items twice as big.
Display # (Desktop)
Number of library items on a floater in a horizontal row.
Display on Library
Displays selected library on the Library rollout as a separate rollout.
Display on Desktop
Displays the selected library on your desktop as a floater.
Select Objects
Selects objects after merge.
Bounding Box Objects
Shows objects as bounding box after merge.
Replace Objects
Replaces the selected object(s) in your scene with merged object. Multiple selected objects in your scene will be replaced with the same merged object keeping each selected objects transformation.
Add to WacoSystems
Adds merged object directly to the currently opened WacoSystems object.
Place at Mouse Point
Places merged object at your mouse point.
Places merged object at the origin if it's not checked.
Advanced options become available when checked.
Clone Mode
Makes a copy, an instance or a reference of merged object.
Use Surface
Places merged object on the selected surface.
Select Surface
Click to pick a surface object from your scene.
Right click to select a surface object by name.
Place along Normals
Places merged object along the normals of selected surface.
Link to Surface
Links merged object to the selected surface.
Position X, Y and Z
Sets position offsets (minimum and maximum) for merged object.
Object Position
Places merged object on the surface of previous merged object.
Modular Position
Places merged object on modular positions of previous merged object(s).
Modular positions are defined for a library item individually.
Rotation X, Y and Z
Sets rotation offsets (minimum and maximum) for merged object.
Shift key will rotate object around the Z axis.
Control and shift key will rotate the object in the opposite direction around the Z axis.
Snap Z Rotation
Snaps Z rotation in a fixed rotation pattern.
Scale X, Y and Z
Sets scale offsets (minimum and maximum) for merged object.
Alt key will scale the object uniformly making it bigger.
Control and alt key will scale the object making it smaller.
Uniform Scale
Scales merged object(s) uniformly.
Paint
Paints objects with a minimum to maximum amount.
Density
Defines density of painted objects.
Paint as Objects
Paints as single objects instead of an adjustable advanced WacoSystems object.
Do Not Merge if Object is Present in Scene
Will not merge object if it is already present in your scene.
Unique Object Name
Names all merged objects with a unique name based on the objects base name.
Random Object Color
Assigns a random color to the merged object.
Keep Object Color Tone
Assigns a random color to the merged object keeping the color tone of the defined object color.
Object Color
Sets object color of merged object.
Layer
Name of layer to add merged object to.
You can enter one or select one from existing layers in your scene from the dropdown list.
MDO Layer
Sets the default layer.

 

Search Library
Search your libraries for matching keywords and descriptions.
They will open in a floating window. Frequently used keywords can be stored.

Help ()
Shows help information for the Search Library rollout.
Keyword
Name of a keyword to add.
Add Keyword
Adds the keyword to the keywords list.
Select Keywords
Select one or multiple keywords to search for.
Select Keywords Dialog
Opens a larger dialog to select a keyword(s) from.
Search in Keywords
Searches in library item keywords only.
Search in Descriptions
Searches in library item descriptions only.
Search Keywords
Opens a floater with library items with matching keywords or discriptions as selected keyword(s).
Remove
Removes selected keyword(s)
Up
Moves the selected keyword up in the list.
Down
Moves the selected keyword down in the list.
Close Open Libraries
Closes all currently open libraries prior to open a keyword library floating window.

 

Prepare Library Presets
Store different settings you frequently use and apply them to the Prepare Library rollout settings.

Help ()
Shows help information for the Prepare Library Presets rollout.
Preset
Selects a preset from the dropdown list.
Apply
Applies the selected preset settings to the Library rollout settings.
Update Preset
Updates the selected preset with settings from the Library rollout.
Add
Adds a preset to the dropdown list.
Remove Preset
Removes the selected preset from the dropdown list.
Add/Rename Preset
Name of preset to add or to rename the selected one.

 

Prepare Library
Create all thumbnails and renders for your library items automatically with advanced options.

Help ()
Shows help information for the Prepare Library rollout.
Select a Library
Selects a library or multiple libraries to prepare items for.
Select Library Dialog (little button)
Opens a larger dialog to select a library from.
File Name
Adds a file name stamp on your library item renders.
File Name (Short)
Adds a short file name stamp on your library item renders.
Date and Time
Adds a date and time stamp on your library item renders.
User and Machine Name
Adds a user and machine name stamp on your library item renders.
Render Time
Adds a render time stamp on your library item renders.
Camera Name
Adds a camera name stamp on your library item renders.
Keyword
3ds Max files with entered keyword value in their name will be processed as global or additional files.
Get File for Rendering
Sets the 3ds Max file for rendering global or additional files.
Dummy Rendering
Uses a non dummy rendering as base instead of rendering global or additional files from scratch.
All Views Rendering
Renders all views of global or additional files instead of the selected views on What to Render.
Diffuse Rendering
Renders a diffuse version of global or additional files by deactivating the diffuse map and assigning the background color as diffuse color.
Greyscale Rendering
Renders a greyscale version of global or additional files.
Greyscale Thumbnails
Renders a greyscale thumbnail version of global or additional files.
Overlay
Activates the overlay image to render on top of your renders for global or additional files.
Overlay Thumbnails
Activates the overlay image to render on top of your thumbnail renders for global or additional files.
PNG (Overlay)
Selects an overlay PNG image file (with transparancy) from your system to render on top of your renders for global or additional files.
PNG (Overlay Thumbnail)
Selects an overlay PNG image file (with transparancy) from your system to render on top of your thumbnail renders for global or additional files.
B
Sets brightness and contrast (spinner 1: brightness, spinner 2: contrast) for renders of global or additional files.
BGC
Sets a background color for renders of global or additional files.
C
Sets color correction (spinner 1: cyan to red, spinner 2: magenta to green, spinner3: yellow to blue) for renders of global or additional files.
Enable/Disable (little icon on additional files)
Enables or disables additional files from being processed.
Top View
Renders a top view of a library item.
Front View/(Back)
Renders a front or back view of a library item.
Left View/(Right)
Renders a left or right view of a library item.
Perspective View
Renders a perspective view of a library item.
Zoom Orthogonal
Zooms orthogonal views with a value where 1 means no zoom.
Zoom Perspective
Zooms perspective views with a value.
Move Plane (Orthogonal)
Moves a plane with name "Plane01" or "Plane001" (in the 3ds Max file to render) down so it doesn't show on orthogonal renders but it still adds global illumination to the bottom of your objects.
Center Plane
Centers a plane with name "Plane01" or "Plane001" (in the 3ds Max file to render) to the bounding box bottom of your objects.
Scale Plane
Activates scaling a plane with name "Plane01" or 'Plane001" (in the 3ds Max file to render) to match the bounding box of your objects.
Scale
Scales a plane with name "Plane01" or "Plane001" (in the 3ds Max file to render) where 100% matches the bounding box of your objects.
Rotate Object
Activates rotating your objects prior to rendering.
Z
Rotates your objects where 0 degrees keeps the original rotation for your objects.
Get Master for Rendering
Sets the master 3ds Max file for rendering. This file is always used when no file for rendering is set on a global or additional file.
Overwrite Existing Files
Overwrites previously rendered files. A dialog will prompt you with a warning.
Prepare Selected Libraries
Prepares all selected libraries.

 

Help
Help system for the Library plugin.

Library Tooltips
Adds or removes tooltips to/from UI controls where available.
Library Help
Opens the help system for the Library plugin.